i have threejs scene simple plane , loaded black , white png map on plane's material. change color of map without effecting other meshes in scene. there ideas on this? snippet of code blow:
var plane = new three.planegeometry(foilwidth, foilheight); var mat = new three.meshphongmaterial(); var texloader = new three.textureloader(); mat.map = texloader.load(modeloptions.foil); mat.color = new three.color(0xff0000); // works map not given mat.transparent = false; mat.needsupdate = true; mat.transparent = true; mat.side = three.doubleside; mat.depthwrite = true; mat.needsupdate = true; let foil = new three.mesh(plane, mat); scene.add(foil);
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